Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The gritty universe from Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A partnership has been formed to create a TTRPG set within the series' apocalyptic landscape. The project has been announced, with a crowdfunding campaign scheduled to begin in April of 2026.
"This project will bring the franchise’s distinctive tension, tactical intensity, and memorable setting to the table, offering fans a new way to experience The Division through immersive storytelling and player-driven missions," states an official release.
Initial offerings will include a starter set, core rulebooks, a GM screen, miniatures, and several deluxe editions.
Delving Into The Division's Dystopian World
In this universe, a deadly virus called Green Poison was released in NYC, plunging the nation into turmoil. As the pandemic worsens, society crumbles and violent factions rise, turning the urban landscape into a warzone. To preserve law and order, the government {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents come in.
Work on the RPG has been underway for about several years, and it is confirmed to be complete. The upcoming Kickstarter campaign will function as a pre-launch sales platform to access a wider audience, particularly in the United States. Manufacturing will start immediately following the fundraiser, with deliveries expected for the latter part of 2026.
An Innovative Gameplay Mechanic: The GRIS System
An early look at the system confirms it uses 10-sided dice predominantly through its new GRIS system, encouraging a streamlined and tactical approach. Agents leverage skills or traits to assemble a handful of dice, typically between one and five d10s.
- Instead of adding results together, players choose a single “result die” from the pool.
- This die is then compared against a target difficulty.
- Rolling a natural 10 triggers additional bonuses, such as increased harm or enhanced aid.
Engagements Emphasize Tactical Placement and Situational Insight
Battles stress positioning and environmental awareness, reflecting the video games. Factors like cover, elevation, or visibility have a direct impact dice rolls. This mechanic is designed to favor teamwork and clever tactics over raw numbers.
A Thematic Health System
The way health is tracked introduces a interesting thematic twist. Operatives have a injury limit; taking heavy hits reduces their effectiveness by lowering the number of d10s.
- At zero health, an agent collapses, but is not unconscious.
- They can still crawl and take limited actions, emulating the "downed" state common to many shooter games.
- Any player knocked down must roll on a injury chart, risking persistent effects like trauma or mobility-impairing wounds.
A Ready-to-Play Scenario
A publicly available Quickstart Guide will be released soon. It contains a ready-to-play introductory scenario titled Ashes of Murray Hill. In this mission, the group spearhead the search for a lost doctor squad and work to stop an attack by the notorious Rikers faction, who have seized control of that NYC neighborhood. Further information and the full range of offerings are expected to be unveiled near the campaign launch.